![]() Some fight best from a distance, others are great at tanking attacks, and others are fast and rely on piling up tons of little hits before they hit you with a single attack. Every character plays differently and has strengths and weaknesses. ![]() ![]() Combat only consists of two attack buttons (regular and special), which are modified by the direction you're pressing when you hit them.ĭon't mistake that for SSBU being a simple game, though, because it's surprisingly complex for its kid-friendly veneer. The higher it rises, the easier it is to knock that character around, and you win by knocking your opponent off the side of the screen. Instead, damaging them causes their damage percentage to rise. Unlike most fighting games, you don't win by reducing your opponent's HP. For those who've never played other games in the series, players are thrown into 2D fighting arenas and forced to fight. The core SSBU gameplay hasn't changed much. Sure, there are a lot of similar characters (no fewer than three versions of Link from Zelda and more Fire Emblem characters than you can shake a stick at), but it means everyone is going to find someone they want to play. In short, it's a roster that you'd imagine kids making up on the playground in the '90s - and that's entirely in the game's favor. The cast includes Japanese gaming greats, such as almost every Nintendo character of note and a hefty selection of third-party characters, like Bayonetta, the aforementioned Belmont, Cloud Strife, Ryu, Solid Snake, and Sonic the Hedgehog.
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