Classes are aquired by completeting certain quests from Promotheus, Speccius, and Eliteus in order of advancement. Furthermore, each class features unique talents and specializes in a skill, like mining, smithing, and choppin. Each class can branch into two different subclasses later down the road. There are three main classes to branch into, namely Warrior, Archer, and Mage. However, if an attack would be both strong and weak against a hybrid monster (if a fire skill targeted a nature/fire monster for example), the weakness will override the strength and the damage will be halved.Every character starts out as a Beginner. Dual element monsters typically have the combined weaknesses and resistances of both elements. Hybrid monsters require temples of both elements before they can level up.Įach element deals 2.5 times damage against a monster with the corresponding weak element:Įach element is also weak against itself and deals half damage. These temples must also correspond to the element of the particular monster that the player wishes to enhance. Monsters are restricted from leveling above Level 10 without the aid of a temple. Legendary monsters may only be placed in legendary habitats. Hybrid monsters may be placed in either habitat corresponding to either of its elements. Monsters must be placed in a habitat that corresponds to their element. The element which a particular monster belongs to determines which of the habitats it can be placed in after being hatched. There are ten elements in Monster Legends. Each monster in Monster Legends has a single element or combination of 2 elements.
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